Elmer Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 40 M 10 (1) 8 (0) 7 (0) 6 (0) 4 (-1) 9 (1)A87649
Spiteful
 
Skills
Athletics (Dexterity) 2
Carouse 0
Deception 0
Drive 0
Gun Combat (Energy) 1
Recon 0
Seafarer (Sails) 1
Stealth 0
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Marine Star Marine Marine01
Drifter Barbarian 03
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Mattie Wareham Ally 2 0 3 1 Kargol (M/53)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Elmer Bowman's Contacts or Allies betrays Elmer Bowman, ending Elmer Bowman's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for University.
2 19 Submitted to the draft.
2 19 Became a Marine (Star Marine) with the new title Marine.
2 23 Elmer Bowman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Failed to qualify for Merchant Academy.
3 23 Returned to Drifter (Wanderer).
3 24 Nearly killed. Owe 17,500 for medical bills.
4 24 Failed to qualify for Star Marine (Marine).
4 24 Switched to Drifter (Barbarian).
4 28 Survived a risky adventure but gained nothing.
5 28 Continued as Drifter (Barbarian).
5 32 Attacked by enemies that Elmer Bowman easily defeat.
5 32 Gain Enemy if Elmer Bowman don't already have one.
6 32 Continued as Drifter (Barbarian).
6 36 Suffer from a life-threatening illness.
7 36 Failed to qualify for Merchant Academy.
7 36 Switched to Drifter (Scavenger).
7 39 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 40 Promoted to Drifter (Scavenger) rank 1.
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