Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Emmit Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Nearly killed. Fully recovered. |
3 |
21 |
Failed to qualify for Field Researcher (Scholar). |
3 |
21 |
Returned to Drifter (Wanderer). |
3 |
22 |
Find Ancient Technology. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Forced to muster out. |
5 |
29 |
Became a Merchant (Merchant Marine). |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |