4th Officer Emmit Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 40 M 6 (0) 5 (-1) 4 (-1) 7 (0) 7 (0) 9 (1)654779
Dismayed
 
Skills
Broker 1
Deception 0
Drive (Wheel) 1
Electronics 0
Flyer 0
Mechanic 1
Melee (Unarmed) 1
Recon 0
Science (Physical Sciences/Chemistry) 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine 4th Officer22
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Emmit Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Army Support (Army).
2 20 Submitted to the draft.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 21 Nearly killed. Fully recovered.
3 21 Failed to qualify for Field Researcher (Scholar).
3 21 Returned to Drifter (Wanderer).
3 22 Find Ancient Technology.
4 25 Continued as Drifter (Wanderer).
4 29 Forced to muster out.
5 29 Became a Merchant (Merchant Marine).
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Continued as Merchant (Merchant Marine).
6 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
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