Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Ergir do not know what happened to Ergir. There is a gap in Ergir's memory. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Nearly killed. Owe 22,500 for medical bills. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
Ergir do not know what happened to Ergir. There is a gap in Ergir's memory. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Ergir's Contacts or Allies betrays Ergir, ending Ergir's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Ergir refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ergir's faith. |