Ernie Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 40 M 8 (0) 9 (1) 5 (-1) 8 (0) 6 (0) 8 (0)895868
Sheepish
 
Skills
Animals 0
Carouse 1
Deception 0
Drive 0
Leadership 1
Mechanic 0
Medic 0
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Citizen Corporate 01
Drifter Barbarian 02
Scout Courier 01
Scout Explorer 01
 
Name Type Affinity Enmity Power Influence Species
Obpabpo-Wap Contact 2 2 1 1 Bwap (F/55)
Victoria Ward Contact 1 2 0 0 Luriani (F/35)
Victoria Ward was ruined by misfortune caused by the character.
Derrick Fletcher Enemy 1 1 1 0 Ne Kraeda ren Kelva (M/71)
Forgiveness.
Mallie Oliver Enemy 1 6 0 0 Pirian (F/80)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Wanderer).
1 20 Ernie Ray do not know what happened to Ernie Ray. There is a gap in Ernie Ray's memory.
2 20 Failed to qualify for Marine Support (Marine).
2 20 Continued as Drifter (Wanderer).
2 21 Severely injured. Fully recovered. Owe 20,000 for medical bills.
3 21 Became a Citizen (Corporate).
3 23 A revolution, attack or other unusual event throws Ernie Ray's life into chaos, forcing Ernie Ray to leave the planet.
4 23 Switched to Drifter (Barbarian).
4 26 Betrayed by a friend. One of Ernie Ray's Contacts or Allies betrays Ernie Ray, ending Ernie Ray's career. That Contact or Ally becomes a Rival or Enemy.
5 26 Became a Scout (Courier).
5 30 Perform an exemplary service for the scouts.
6 30 Attempted to change assignments.
6 30 Switched to Scout (Explorer) with previous rank.
6 34 Ernie Ray's ship is damaged, and Ernie Ray have to hitch-hike Ernie Ray's way back across the stars to the nearest scout base.
6 34 Gain 2 Contacts. Gain 2 Enemies.
7 34 Returned to Drifter (Barbarian).
7 38 Amnesia.
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