Crewman Essie Gordon  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 40 M 10 (1) 10 (1) 5 (-1) 5 (-1) 5 (-1) 10 (1)AA555A
Hobbyist
 
Skills
Animals 0
Deception 0
Drive 0
Flyer 0
Language (Floriani (Florian League)) 1
Melee (Unarmed) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Erick Commins Rival 2 0 0 2 Geonee (M/77)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Wanderer).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Attacked by enemies that Essie Gordon easily defeat.
2 24 Gain Enemy if Essie Gordon don't already have one.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 27 Drafted into Law Enforcement
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 31 Accepted a deal with criminal or other figure under investigation.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Embroiled in legal trouble.
6 35 Continued as Merchant (Merchant Marine).
6 38 Bankrupted by a rival. Gain the other trader as a Rival.
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