Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Fitzhugh Herrera have no idea what happened to Fitzhugh Herrera – they found Fitzhugh Herrera's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
25 |
Criticised a questionable political leader on Fitzhugh Herrera's homeworld, causing his downfall. Gain an Enemy |
2 |
25 |
Promoted to Entertainer (Artist) rank 1. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Fitzhugh Herrera far from home. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Fitzhugh Herrera do not know what happened to Fitzhugh Herrera. There is a gap in Fitzhugh Herrera's memory. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Fitzhugh Herrera's Contacts or Allies betrays Fitzhugh Herrera, ending Fitzhugh Herrera's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Fitzhugh Herrera retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |