Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Frank Brieris's time in the scouts. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Severely injured. Owe 5,000 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
25 |
Frank Brieris is rewarded for Frank Brieris's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Frank Brieris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
38 |
Attacked by enemies and injured. |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Gain Enemy if Frank Brieris don't already have one. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |