Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of George Fitget's Contacts or Allies betrays George Fitget, ending George Fitget's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
29 |
George Fitget rise to a position of power in George Fitget's colony or corporation. |
4 |
30 |
Promoted to Citizen (Corporate) rank 1. |
5 |
30 |
Continued as Citizen (Corporate). |
5 |
33 |
George Fitget is rewarded for George Fitget's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
36 |
George Fitget's business expands, George Fitget's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Corporate) rank 3. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |