Gerald Richey  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 40 M 7 (0) 2 (-2) 6 (0) 7 (0) 10 (1) 7 (0)7267A7
Heavenly
 
Skills
Animals 0
Broker 0
Drive 0
Electronics 0
Flyer 0
Mechanic 1
Medic 1
Melee 0
Persuade 1
Profession (Worker/Metalworking) 1
Science (Physical Sciences) 0
Stealth 0
Steward 0
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Drifter Wanderer 01
Drifter Barbarian 12
Scout Surveyor Scout11
Citizen Colonist 11
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Smuggle illegal items onto a planet.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Drifter (Wanderer).
2 24 Betrayed by a friend. One of Gerald Richey's Contacts or Allies betrays Gerald Richey, ending Gerald Richey's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Failed to qualify for Corporate Agent (Agent).
3 24 Switched to Drifter (Barbarian).
3 28 Promoted to Drifter (Barbarian) rank 1.
4 28 Continued as Drifter (Barbarian).
4 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 31 Became a Scout (Surveyor).
5 34 Gerald Richey's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
5 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 35 Became a Citizen (Colonist).
6 37 Gerald Richey's business expands, Gerald Richey's corporation grows, or the colony thrives.
6 39 Promoted to Citizen (Colonist) rank 1.
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