Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Gertrude Learmonth left the community. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Gertrude Learmonth easily defeat. |
2 |
25 |
Gain Enemy if Gertrude Learmonth don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Gertrude Learmonth's Contacts or Allies betrays Gertrude Learmonth, ending Gertrude Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Psychologically damaged by Gertrude Learmonth's time in the scouts. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Army (Army Support) with the new title Private. |
6 |
35 |
Given a special assignment or duty in Gertrude Learmonth's unit. |