Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Giles Nisbet is rewarded for Giles Nisbet's diligence or cunning. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Giles Nisbet befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Voluntarily left Intelligence |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Giles Nisbet's Contacts or Allies betrays Giles Nisbet, ending Giles Nisbet's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |