Initiate Glover Gleeson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 40 M 5 (-1) 8 (0) 6 (0) 5 (-1) 6 (0) 4 (-1)6 (0)586564
Overly pointy ears, Always seems out of breath
 
Skills
Art (Creative/Visual Media) 1
Athletics 0
Clairvoyance 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Medic 1
Melee 0
Persuade 1
Recon 0
Science (Social Sciences/History) 1
Seafarer 0
Streetwise 0
Survival 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Psion Adept Initiate14
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Adda Simmmons Enemy 0 3 0 1 Zaris (F/27)
Blanche Gardiner Enemy 0 2 1 4 Dynchia (F/26)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 A prank goes horribly wrong. Gain an Enemy
1 20 Dropped out of the psionic community.
2 20 Failed to qualify for Courier (Scout).
2 20 Submitted to the draft.
2 20 Became a Army (Cavalry) with the new title Private.
2 22 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 22 Gain rebels as Enemy
3 22 Became a Psion (Adept).
3 23 Advanced training in a specialist field.
4 26 Continued as Psion (Adept).
4 27 Good fortune
4 30 Promoted to Psion (Adept) rank 1 with the new title Initiate.
5 30 Continued as Psion (Adept).
5 34 Spent time mastering mind and body.
6 34 Continued as Psion (Adept).
6 37 Pick up potentially useful information using Glover Gleeson's psychic powers.
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