Crewman Grant Prescott  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 40 M 10 (1) 2 (-2) 4 (-1) 6 (0) 6 (0) 10 (1)A2466A
Cosmopolitan
 
Skills
Admin 1
Advocate 4
Athletics 0
Broker 0
Deception 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Mechanic 1
Persuade 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Navy Flight Able Spacehand12
Noble Administrator Supervisor23
 
Name Type Affinity Enmity Power Influence Species
Wiley Buckman Enemy 0 2 1 1 Tezcat (M/52)
Fleta Peaton Rival 1 2 3 2 Halka (F/31)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A sudden war destroys Grant Prescott's trade routes and contacts, forcing Grant Prescott to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Navy (Flight).
2 22 Grant Prescott join a gambling circle on board.
2 23 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 23 Continued as Navy (Flight).
3 27 During a battle, defeat or victory depends on Grant Prescott's actions. Grant Prescott actions lead to an honorabe discharge.
4 27 Became a Noble (Administrator) with the new title Assistant.
4 28 Inherit a gift from a rich relative.
4 31 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
5 31 Continued as Noble (Administrator).
5 35 Become deeply involved in politics on Grant Prescott's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5 35 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
6 35 Continued as Noble (Administrator).
6 36 An assassin attempts to end Grant Prescott's life.
6 36 Lost eye or limb. Fully recovered.
7 36 Returned to Merchant (Merchant Marine).
7 37 Embroiled in legal trouble.
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