Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Returned to Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Grant Welter easily defeat. |
3 |
29 |
Gain Enemy if Grant Welter don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Grant Welter easily defeat. |
5 |
35 |
Gain Enemy if Grant Welter don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |