Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Green Hawkins learn something Green Hawkins should not have – a corporate secret, a political scandal – which Green Hawkins can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Green Hawkins accepted an offer of inducements to betray Green Hawkins's faith. Gain 170,000 in cash. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |