Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Green Nichols botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Green Nichols's ship is damaged, and Green Nichols have to hitch-hike Green Nichols's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Green Nichols's scout ship is one of the first on the scene to rescue the survivors of a disaster but Green Nichols fail to help. Gain an Enemy. |
2 |
25 |
Green Nichols inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Green Nichols's scout ship is one of the first on the scene to rescue the survivors of a disaster but Green Nichols fail to help. Gain an Enemy. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Green Nichols's scout ship. |