Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Scout (Explorer). |
2 |
28 |
Psychologically damaged by Gulloughku Oarzzal Khorkhorvuks's time in the scouts. |
3 |
28 |
Failed to qualify for Physician (Scholar). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Continued as Scout (Explorer). |
3 |
31 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Imperial trade restrictions force Gulloughku Oarzzal Khorkhorvuks out of business. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Find an Alien Artifact. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Scarred. Owe 5,000 for medical bills. |
7 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
37 |
Retired at age 37. |