Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Gust Ramos's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gust Ramos fail to help. Gain an Enemy. |
1 |
21 |
Gust Ramos have no idea what happened to Gust Ramos – they found Gust Ramos's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
When dealing with an alien race, Gust Ramos botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Gust Ramos's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Scout (Surveyor). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
Gust Ramos spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Gain a contact in an alien race. |