Able Spacehand Gustaf Ede  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 40 M 9 (1) 6 (0) 6 (0) 9 (1) 11 (1) 7 (0)9669B7
Cold Hearted
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 1
Diplomat 0
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Energy) 1
Language 0
Leadership 0
Mechanic 1
Medic 0
Pilot (Capital Ships) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 11
Navy Line/Crew Able Spacehand11
 
Name Type Affinity Enmity Power Influence Species
Lyman Watton Enemy 0 2 2 1 Dolphin, Imperium (M/27)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Hard times caused by a lack of interstellar trade costs Gustaf Ede Gustaf Ede's job.
2 21 Failed to qualify for Intelligence (Agent).
2 21 Submitted to the draft.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 25 Continued as Merchant (Merchant Marine).
3 29 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 29 Continued as Merchant (Merchant Marine).
4 30 A sudden war destroys Gustaf Ede's trade routes and contacts, forcing Gustaf Ede to flee that region of space.
4 30 Gain rebels as Enemy
5 30 Became a Drifter (Wanderer).
5 32 Drafted into Line/Crew
5 34 Promoted to Drifter (Wanderer) rank 1.
6 34 Became a Navy (Line/Crew) with the new title Crewman.
6 37 Refuse to abuse Gustaf Ede's position for profit.
6 38 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
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