Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Arrested and charged. |
1 |
19 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Hallie Enright gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Hallie Enright learn something Hallie Enright should not have – a corporate secret, a political scandal – which Hallie Enright can profit from illegally. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A sudden war destroys Hallie Enright's trade routes and contacts, forcing Hallie Enright to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
37 |
Caught cheating in some fashion, advancing Hallie Enright's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
37 |
Hallie Enright's work is sabotaged by unknown parties. Hallie Enright may salvage what Hallie Enright can and give up. |
6 |
37 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |