Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
An expedition or voyage goes wrong, leaving Hamp Ray stranded in the wilderness. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
Hamp Ray is sent to a new community or parish to preach The Word among the poor. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Hamp Ray come into conflict with a splinter group Hamp Ray's own religion which maintains Hamp Ray's version is the wrong one. Gain 2 Rivals. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Imperial trade restrictions force Hamp Ray out of business. |
5 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
29 |
Trapped behind enemy lines. |
5 |
32 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
32 |
Continued as Marine (Ground Assault). |
6 |
35 |
Trapped behind enemy lines. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Hamp Ray aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |