Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Switched to Agent (Corporate Agent). |
4 |
29 |
Gained a contact. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Established a network of contacts. Gain 1 contacts. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |