Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Hans Galway's Contacts or Allies betrays Hans Galway, ending Hans Galway's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
A good deal ensures Hans Galway is living the high life for a few years. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Switched to Citizen (Corporate). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
34 |
Trapped behind enemy lines. |
6 |
36 |
Attempt at commissioned failed. |
6 |
36 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
36 |
Continued as Marine (Star Marine). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |