Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Harrison Harrington's Contacts or Allies betrays Harrison Harrington, ending Harrison Harrington's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Moved to a new world. |