Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Haskell Priest learn something Haskell Priest should not have – a corporate secret, a political scandal – which Haskell Priest can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Haskell Priest Haskell Priest's job. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Haskell Priest's job. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Vessel participates in a diplomatic mission. |
5 |
31 |
Gain a contact. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
Moved to a new world. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
36 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |