Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
A series of bad deals and decisions force Hayward Morris into bankruptcy. Hayward Morris salvages what Hayward Morris can. |
3 |
23 |
Became a Citizen (Worker). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
28 |
Hayward Morris learn something Hayward Morris should not have – a corporate secret, a political scandal – which Hayward Morris can profit from illegally. |
4 |
28 |
Gain a criminal contact. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Hayward Morris gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Hayward Morris's Contacts or Allies betrays Hayward Morris, ending Hayward Morris's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |