Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Scarred. Owe 2,500 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Haywood McLusky survey an alien world. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Voluntarily left Courier |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Haywood McLusky easily defeat. |
4 |
32 |
Gain Enemy if Haywood McLusky don't already have one. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Haywood McLusky's Contacts or Allies betrays Haywood McLusky, ending Haywood McLusky's career. That Contact or Ally becomes a Rival or Enemy. |