Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Hazel Fields's Contacts or Allies betrays Hazel Fields, ending Hazel Fields's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
29 |
Hazel Fields run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Hazel Fields have been following false teachings! |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Gain Enemy if Hazel Fields don't already have one. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |