Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Herman Watton is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
22 |
Failed to qualify for Journalist (Entertainer). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
23 |
Suffer from a life-threatening illness. |
4 |
23 |
Failed to qualify for Courier (Scout). |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
26 |
Failed to qualify for Journalist (Entertainer). |
5 |
26 |
Continued as Drifter (Wanderer). |
5 |
29 |
Herman Watton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Failed to qualify for Merchant Academy. |
6 |
29 |
Continued as Drifter (Wanderer). |
6 |
33 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
33 |
Failed to qualify for Broker (Merchant). |
7 |
33 |
Returned to Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Herman Watton's Contacts or Allies betrays Herman Watton, ending Herman Watton's career. That Contact or Ally becomes a Rival or Enemy. |