Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Hezekiah Chambers into bankruptcy. Hezekiah Chambers salvages what Hezekiah Chambers can. |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Moved to a new world. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Hezekiah Chambers do not know what happened to Hezekiah Chambers. There is a gap in Hezekiah Chambers's memory. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
30 |
Hezekiah Chambers do not know what happened to Hezekiah Chambers. There is a gap in Hezekiah Chambers's memory. |
5 |
30 |
Failed to qualify for Flight (Navy). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Contact with Government. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Amnesia. |