Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Voluntarily left Mainstream Believer |
3 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
29 |
Became a Drifter (Wanderer). |
3 |
31 |
Suffer from a life-threatening illness. |
4 |
31 |
Returned to Believer (Mainstream Believer). |
4 |
33 |
Hezekiah Heard secretly provide religious rites for a dying leader or noble, although they do not share Hezekiah Heard's faith. Gain an Ally in the family and a Rival who disagrees with Hezekiah Heard's choice. |
4 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
35 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Hezekiah Heard is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
39 |
Forced to muster out. |