Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Ida Palmer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Ida Palmer is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Ida Palmer as an Enemy. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Merchant (Merchant Marine). |
4 |
28 |
Imperial trade restrictions force Ida Palmer out of business. |
5 |
28 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
31 |
Ida Palmer reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ida Palmer sponge off Ida Palmer's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
32 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
32 |
Continued as Noble (Administrator). |
6 |
34 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
36 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
36 |
Continued as Noble (Administrator). |
7 |
39 |
Inherit a gift from a rich relative. |