Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
27 |
Make an unexpected connection outside Irene Sherris's normal circles. Gain a Contact. |
2 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
35 |
Attempted to change assignments. |
5 |
35 |
Failed to qualify for Thief (Rogue). |
5 |
35 |
Continued as Rogue (Pirate). |
5 |
39 |
Irene Sherris spend months in the dangerous criminal underworld. |
5 |
39 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |