Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Public opinion turns on Irvin Kelly. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Irvin Kelly's life into chaos, forcing Irvin Kelly to leave the planet. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Irvin Kelly botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |