Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Isaiah McNamara's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
A series of bad deals and decisions force Isaiah McNamara into bankruptcy. Isaiah McNamara salvages what Isaiah McNamara can. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Isaiah McNamara faith is shaken. |