Issac Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 40 M 5 (-1) 6 (0) 10 (1) 13 (2) 6 (0) 6 (0)56AD66
Devious, Obsessive about something
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Medic 0
Melee (Unarmed) 1
Profession (Hostile Environment) 0
Recon 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler33
Agent Law Enforcement Corporal12
Drifter Wanderer 11
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Issac Newman's business expands, Issac Newman's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Issac Newman gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 30 Advanced training in a specialist field.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Voluntarily left Colonist
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 31 Given specialist training in vehicles.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 36 Accepted a deal with criminal or other figure under investigation.
6 36 Failed to qualify for Cavalry (Army).
6 36 Became a Drifter (Wanderer).
6 39 Offered job by a patron. Now owe him a favor.
6 40 Promoted to Drifter (Wanderer) rank 1.
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