Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Jacob McNab have no idea what happened to Jacob McNab – they found Jacob McNab's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Returned to Merchant (Broker). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Broker) rank 2. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Risk Jacob McNab's fortune on a possibility lucrative deal and win. |