Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of James Beale's Contacts or Allies betrays James Beale, ending James Beale's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs James Beale's job. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
James Beale is sent to a new community or parish to preach The Word among the poor. |