Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Jar Robson's Contacts or Allies betrays Jar Robson, ending Jar Robson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Entered University. |
2 |
22 |
Join a social movement. |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Gain Enemy if Jar Robson don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
37 |
Win a prestigious prize. |
6 |
38 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |