Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Jared Banks's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Gain Enemy if Jared Banks don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
33 |
Established a network of contacts. Gain 3 contacts. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Rewarded for a successful mission. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |