Corporal Jason Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 40 M 10 (1) 9 (1) 4 (-1) 12 (2) 8 (0) 8 (0)A94C88
Fawning, Homesick, Inconsistent
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Engineer (Life Support) 1
Gambler 1
Language 0
Persuade 2
Recon 1
Science (Space Sciences) 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Citizen Colonist 01
Entertainer Artist 01
Rogue Enforcer 11
Rogue Pirate Corporal21
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Jason Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Became a Citizen (Colonist).
2 25 Birth or Death involving a family member or close friend.
2 25 Forced to muster out.
3 25 Became a Entertainer (Artist).
3 26 An investigation, tour, project or expedition goes wrong, stranding Jason Fawns far from home.
4 26 Failed to qualify for Courier (Scout).
4 26 Returned to Drifter (Wanderer).
4 29 Betrayed by a friend. One of Jason Fawns's Contacts or Allies betrays Jason Fawns, ending Jason Fawns's career. That Contact or Ally becomes a Rival or Enemy.
5 29 Became a Rogue (Enforcer).
5 32 Involved in a gambling ring.
5 33 Promoted to Rogue (Enforcer) rank 1.
6 33 Attempted to change assignments.
6 33 Switched to Rogue (Pirate) with the new title Henchman and previous rank.
6 37 Involved in a gambling ring.
6 37 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
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