Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Jerome Jemmy's trade routes and contacts, forcing Jerome Jemmy to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a notable military engagement. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |