Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
26 |
Befriended by a senior agent. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
29 |
Established a network of contacts. Gain 2 contacts. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Given specialist training in vehicles. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
38 |
Jerry Fletcher's work ends up coming home with Jerry Fletcher, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |