Jesus Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 40 M 2 (-2) 7 (0) 6 (0) 2 (-2) 8 (0) 8 (0)276288
Values religion, Passionate, Hopeless
 
Skills
Animals 0
Athletics 0
Carouse 0
Drive 0
Gun Combat (Archaic) 1
Melee 0
Pilot 0
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier 02
Drifter Wanderer 01
Citizen Colonist 11
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Lightly injured, no permanent damage. Fully recovered.
2 22 Became a Scout (Courier).
2 24 When dealing with an alien race, Jesus Carter botch an opportunity to gather extra intelligence about them.
2 24 Psychologically damaged by Jesus Carter's time in the scouts.
3 26 Continued as Scout (Courier).
3 30 Psychologically damaged by Jesus Carter's time in the scouts.
4 30 Switched to Drifter (Wanderer).
4 34 Betrayed by a friend. One of Jesus Carter's Contacts or Allies betrays Jesus Carter, ending Jesus Carter's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Citizen (Colonist).
5 36 Jesus Carter's business expands, Jesus Carter's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Colonist) rank 1.
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