Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Jimmy Bluit have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
28 |
Returned to Scout (Surveyor). |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Jimmy Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |