Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Nearly killed. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Jimmy Ward learn something Jimmy Ward should not have – a corporate secret, a political scandal – which Jimmy Ward can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Failed to qualify for Artist (Entertainer). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
33 |
Jimmy Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Returned to Citizen (Colonist). |
6 |
37 |
A revolution, attack or other unusual event throws Jimmy Ward's life into chaos, forcing Jimmy Ward to leave the planet. |