Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Josh Cochran don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find an Alien Artifact. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Voluntarily left Barbarian |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Josh Cochran's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Given advanced training in a specialist field |