Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Kent Bryant don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Kent Bryant do not know what happened to Kent Bryant. There is a gap in Kent Bryant's memory. |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
Kent Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kent Bryant fail to help. Gain an Enemy. |
4 |
28 |
Kent Bryant's ship is damaged, and Kent Bryant have to hitch-hike Kent Bryant's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Kent Bryant's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Kent Bryant do not know what happened to Kent Bryant. There is a gap in Kent Bryant's memory. |