Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Kfoeu An into bankruptcy. Kfoeu An salvages what Kfoeu An can. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Switched to Merchant (Broker). |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
32 |
Public opinion turns on Kfoeu An. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Kfoeu An's Contacts or Allies betrays Kfoeu An, ending Kfoeu An's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Merchant (Free Trader). |
7 |
38 |
Given advanced training in a specialist field |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |