Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
A mission goes wrong and Kosa-pab Pasa-saa is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Kosa-pab Pasa-saa inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Kosa-pab Pasa-saa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Given advanced training in a specialist field |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Forced to muster out. |